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MEMORY ROOM
An Imaginary Friend Simulator by Slow Magic
NEW
LOAD
graphics
high
tap anywhere to continue
NEXT →
Hunger
Thirst
Mood
Energy
Inspo
* new track unlocked *
slow magic sent you something
he finished something new.
leave your email and he will send it over.
send it
later
*
check your inbox.
he put something in there for you.
ok
CLICK TO INTERACT
/
DRAG TO LOOK
/
SCROLL TO ZOOM
put down
put away
🍜 feed
💧 drink
🎵 music
🎮 game
💤 sleep
💬 talk
INSPIRATION!
Slow Magic is cooking something up :)
✦ new disk received!
place your poster on the right wall
esc or click floor to exit shelf view
✦
INSPIRATION
* slow magic needs... *
+
✕ close
◄
►
empty
vhs
empty
game
empty
x
◄
↻
▼
►
← → move | Z/X spin | ↑ drop
⚙ debug
Debug — Build 5.0.0
✕
Stats
hunger
47
thirst
72
mood
100
energy
45
inspo
0
Time of Day
override
real clock
dawn (6am)
day (12pm)
dusk (7pm)
night (11pm)
hour
6
freeze scene
live
Camera
state
iso
iso
side
free cam off
text hidden
free speed
4.2
WASD move · Q/E down/up · drag look
fov
70
pos x
0
pos y
3
pos z
8
pan speed
0.4
Character
state
sleeping
idle
sleeping
composing
waking
walk speed
1.8
char x
2.5
char z
-2.0
rot y
0
scale
1.0
cooldown
17s
Sleep Position
APPROACH
ax
az
wake x
POSE
x
y
z
ry
rz
wake z
reset sleep pose
Sound Effects
target
url
volume
0.80
file
test
stop loops
clear
Ambience
target
url
volume
0.30
file
test
stop
clear
Lighting 3.1
ambient
1.15
sun
1.8
front key
1.2
hemi
0.65
rim
0.45
fill
1.35
crt
0.5
lamp boost
1.1
day warmth
0.62
shadow lift
0.35
sun x
4.2
sun y
8.8
sun z
6.5
front x
0.0
front y
3.4
front z
6.6
sun color
front color
fill color
Post / PSX-PS2
global pixel
0
render scale
0.58
color depth
18
dither
0.28
dither size
3
vignette
0.34
desat
0.10
bloom
0.18
bloom r
12
dof
0.50
dof range
0.23
crt curve
0.00
ui pixel
3
global ui px
1
Object Inspector
⊞ model gallery
GALLERY MODE — click a model to inspect
⊞ unlock all
✕ close
— select group —
— select child —
POSITION
x
y
z
ROTATION (rad)
x
y
z
SCALE
x
y
z
★ set as home
go home
COLOR
#------
COLLIDER BOX
(walk-blocker)
auto-fits to object bounds. adjust to taste.
fit to object
remove
show/hide
pad x
pad z
Assets — Drop to Load
drop .glb character here
room glb target
drop .glb room model here
glb scale
1.00
remove custom glb
reset group xform
item glb target
snack
drink
trash snack
trash drink
ITEM ORIGIN ROTATION (saved in settings json)
rx
ry
rz
refresh rot
reset rot
HELD ITEM POSE (single held pose truth; saved in settings json)
held target
cd
vhs
drink
handheld
red cd
toy / plush
pose mode
hand
px
py
pz
rx
ry
rz
scale
1.00
refresh pose
reset pose
tip: hold the item first — sliders update live
PLUSH BED SLOTS
plush
bear
frog
star
bunny
ghost
x
y
z
ry
0.00
scale
2.20
place now
place all plush on bed
release pets
refresh
RESTING POSE / FLOOR SETTLE (saved in settings json)
rest target
cd
red cd
disk 2
disk 3
vhs
drink
handheld
snack
drink item
trash snack
trash drink
px
py
pz
rx
ry
rz
scale
1.00
refresh rest
reset rest
preview last landed
drop .glb snack/drink model here
PLUSH / REWARD MODELS
drop GLBs — names match reward IDs
⬆ plush_bear
⬆ plush_frog
⬆ plush_star
⬆ plush_bunny
⬆ plush_ghost
TRASH / CLUTTER MODELS (randomized on spawn)
⬆ trash model 1 (trash1.glb)
⬆ trash model 2 (trash2.glb)
⬆ trash model 3 (trash3.glb)
remove item glb
reset all fridge models
EMOTION SYMBOLS — drop .png per slot
note=music · wave=happy/tv · star=inspired · flower=well-fed · z=tired · sweat=stressed
slot
note (music)
wave (happy/tv)
star (inspired)
flower (well-fed)
z (tired)
sweat (stressed)
drop .png here (32×32 recommended)
test spawn
reset to default
cd audio
cd file
give cd
VHS INSERT POSITION (relative to TV)
y
z
vhs video
vhs slot
equip
vhs file
give vhs
tv media url
apply tv media
clear tv media
tv channel
apply
CHANNEL VIDEO FILES
ch 1
ch 2
ch 3
ch 4
ch 5
tv audio
tv media
save channel config
random channel
TV PREVIEW
no tv media
disk
equip
disk audio
save disk config
give selected disk
audio file
ROOM AUDIO / CAMERA FX
cd + tv / vhs tuning (saved in settings)
cd near vol
0.64
cd far vol
0.18
cd near freq
9800
cd far freq
1200
tv near vol
0.58
tv far vol
0.18
tv near freq
8200
tv far freq
1400
refresh ambience files
rebusts room/night files
decor drop
add room props
drop decorative .glb here
texture target
drop image texture here
tile x
1
tile y
1
⬇ save textures
⬆ load textures
Scene
bg color
floor color
pixel ratio
0.75
fill inspo
give disk
poster package
spawn package
trigger inspo
open drum
DRUM TRACKS (per level, .mp3)
spawn plush pkg
spawn poster pkg
✕ reset progression
reset save
clear settings & reload
Colliders
show collider boxes
pink wireframes show where character can't walk. adjust colliders[] in code to match your objects.
Animation Tester
requested
—
playing
—
drop character glb to inspect clips
Pose Lab
char state
idle
walking
alert
pickup
interact
sitting
watching
composing
sleeping
held item
none
cd
vhs
water bottle
drink item
snack
handheld
coin
pose mode
hand
enter pose lab
refresh preview
clear preview
preview character + held item with one held-pose system
TV Screen Plane
x
y
z
rx
ry
rz
sx
sy
sz
reset tv screen
Save / Load Settings
⬇ save file
★ save to browser
copy json
⬇ save models
⬆ load models.json
⬆ load settings.json
clear default
Slow MG-1
✦
INVENTORY
x
Slow CD
6-disc • v3
■
— no disc —
0:00
0
1
2
3
4
5
low
0dB
mid
0dB
high
0dB
speed
1.00x
reverb
35%
s1
100
s2
100
s3
100
s4
100
▶ play
⏸
■ stop
pitch: tape
tap to continue